Articles by: Eloi andaluz

Cable Basher

Cable Basher is a tool by Joker Martini to create cables. You need a spline, and you have a library of existing cables to be applied to or you can create your own. The tool cost 8$ Cable basher allows users to quickly create cables, pipes or any parametric path […]

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Bifrost2Deadline Submitter update

Marc Auvigne updated his free Bifrost2Deadline Submitter, a tool to help you submit to deadline your Fuids simulation in 3dsmax. You can get it for free on Scriptspot This new update has: Require 3dsMAX 2018.4+ V1.06=>Some chnage/Bugs Fixs regarding change on MXS exposure in 3dsMAX 2022 and 2023 (PRTExporter interface […]

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Realistic Rendering of Spaces with 3ds Max Tutorial

I partnership with Domestika to offer affiliate links with discounts. Time to time I will post what I think are great tutorials, you will get a discount, and I will receive a small commission. Win/win! The first tutorial I present is for archviz, audio is in english, subtitles with multiple […]

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Compositing techniques: ArtofSoulburn

Neil Blevins is a huge 3ds Max veteran. Very reputable for his artistic eye, and also very well known for his incredible 3dsmax scripts collections “Soulburn scripts” for 3dsmax (Totally free) : http://www.neilblevins.com/art_assets/scripts/soulburnscripts_for_3dsmax.htm On his webpage he had long lists of writen tutorials focused not so much on the technical […]

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Maxscript Free tutorials

Learning maxscript can be intimidating at first. But its actually quite easy if you know the basics. Videep Mishraa its releasing multiple videos on youtube covering multiple areas from the very basics. Check the video playlist in youtube with now 8 short tutorials very easy to digest: https://www.youtube.com/watch?v=g02WG3S6xgs&list=PLqD8FUKggRIN7uzQtpYM2obk6q90SqNC4&index=1

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Complete course: Redshift 3 for 3ds Max

The ultimate Introduction to Redshift for 3dsmax its a very complete course with over 13 hours of in demand videos with 70 lessons. You will learn everything about Redshift for 3ds Max, including lighting, shading, cameras, rendering, etc… Check the Course here: The Ultimate Introduction to Redshift for 3ds Max […]

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FMX 2022

FMX 2022 conference are happening may 3 to 6th. In one side we have the Autodesk vision series. With interesting talks from Autodesk. We have Sergio Santos doing a class about new modeling techniques thanks to latest’s improvements on 3dsmax. Its called: Modeling Madness: Experimenting in 3ds Max You can […]

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Geometryy

Geometryy updated his webpage with his parametric collection of urban details that works with railclone. They also released two video tutorials to understand how to work with this parametric collections: Link to this collection of tools

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Destillery vfx

Destillery is a recent vfx company based in vancouver, heavily based in 3dsmax creating awesome work. Here a small inside the company where they talk about his workflows usin max/maya and shotgrid.

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Connecter 4

Connecter 4 is an asset manager for 3dsmax. It comes with a free version with new improvements like a smart auto assign previews tool, more stacking options, a new view to see all external references and more. The paid version includes a version control toolkit, pipeline management, and support for […]

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Corona 8

Chaos released Corona 8. The popular renderer for 3dsmax gets Chaos Cosmos, a similar library to the one already present in Vray. A revamped Scatter tool with much more features. A new corona Decal placement. Customizable tone mapping in the VFB, a Corona slicer (render based slice, not geometry base), […]

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Tyflow 1.005

Tyson released Tyflow 1.005. This is the first version compatible with 3dsmax 2023 and adds also a lot of interesting features to the already huge arsenal of tools in tyflow. Some of the most interesting are a new “Birth paint” allowing to “draw” particles over objects surfaces. And a new […]

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Create 3d parallax Interiors using planes

wParallax are a collection of images that uses underthehood a smart OSL map to create a parallax illusion. This means you apply these maps over a “flat” plane, and when you move the camera it will create the illusion you have a full 3d room. The shader has multiple options […]

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