Articles by: Eloi andaluz

Frost, krakatoa, Xmesh for max 2024

Thinkbox opensourced all plugins, but still we need to port them to newer 3dsmax versions. Changsoo Eun is keeping track of the recompilations, and you can download them from his website. Frost, krakatoa (without tP support) and xmesh are available now.

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Animated tree shadows

Figment presented a new collection of animated textures. This time 135 trees animations to be used as projected shadows to increase the quality of your presentation in an easy way. 5 different tree types, with different tree sizes, different tree viewing angles, 3 different seasons, 2K resolutions, and perfect loops. […]

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Black Friday 2023

This November 28th is Black Friday, but during the week before you can found different deals in 3ds Max plugins, scripts, tutorials and models. Here I am covering what I found interesting. PLUGINS / SCRIPTS Sini Software, 30% discount with code: BFCM23 Wparallax, 3d cube maps for interiors, all with […]

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3ds Max 2024.2 All news!

It took a little longer than usual, but we have with us the second update for 3ds Max 2024. And this one is really complete, with improvements in all departments: Modeling, Performance, Animation, Materials, and more! MODELLING We got a total new Conform modifier. Its a substitute of the old […]

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Autodesk University 2023

November 13 -15 we have the anual Autodesk University 2023 in Las Vegas. For people that can not attend in person, you can get a free online pass to watch all talks here. Multiple sessions with people from Disney, The Mill, and autodesk developers to learn about new workflows and […]

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3ds Max USD 0.5

The 3ds Max team keep updating the USD import/export independently from the main 3dsMax branch. Its something you can download for free to get a better interoperability with 3ds Max. The new USD 0.5 adds a lot of core functionality, Supports for 3ds Max Morphers and skinning to the equivalent […]

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Arnold 7.2.3

MaxtoA has been updated to 5.6.4.0, giving support to the new Arnold 7.2.3. This new version adds support to Global light samplint on the GPU. You will see a big improvement if you work with more than 8 lights in your scene. With speed increases that go from 2 times […]

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OpenPBR a new shader standard

Autodesk and Adobe created OpenPBR, a new shading model that will allow to move shaders between these two companies softwares seamlessly. This new shading language will be the successor of both Autodesk Standard Surface, and Adobe Standard Material. Both companies will focus their efforts on this new standard from now […]

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Connecter 3ds Max integration 3

Connecter is a great asset browser with multiple possibilities. The bridge with 3dsmax is called 3ds Max Integration, now version 3. It comes with multiple improvements, with a complete rework of “merge as proxy” for better artist control, support for parametric and rigged assets. Supporting forest pack, railclone, multiscatter and […]

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Deadline 10 adds 3dsmax 2024 support

Amazon released Deadline 10.3.0.9, adding support for 3ds Max 2024, also upgrading to Python 3.10. Different general improvements like a new application plugin and monitor submitter for DeadlineCommand, and others. You can check all the news in the official documentation.

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Duplicurver

Mohsen GH released Duplicurver, a maxscript tool that brings the power and verstility of Zbrush Insert Multi Mesh Curve brush inside 3dsMax. Artists can replicate and deform meshes along a path in a very easy and efficient way. The tool features intelligent cloning, seamless welding, dynamic thickness control, flexible rotation […]

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Pulldownit 5.5

Thinkinetic release a new update for his destruction plugin for 3dsmax. This one focused on performance. The shatter tool is now multithreaded, and up to 4 times faster than before. Cracks tool generation is up to 2 times faster. Also other improvements and a more intuitive UI. You can check […]

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Car Dynamics with Tyflow

Lance Culver has a very cool youtube channel covering tyflow. Has some really interesting and specific videos covering how to create a car rig in tyflow, and how to deal with suspensions, shocks, rotating wheels, deforming wheels, bindings, following splines, or even obstacle avoidances! Check them out, because are really […]

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Autodesk Vision Series

Siggraph 2023 is approaching! once more will be in las Vegas, and autodesk will present his Vision series between August 8 and 9. Usually with very good talks, from renown studios like: Wētā FX, Untold Studios, Rising Sun Pictures, EVR Studio, IGNITE Animation, Arcturus, RADiCAL. You can already register for […]

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Phoenix 5.2

Phoenix 5.2 from Chaos group is quite a big improvement. Is not only adding support for max 2024, but now it has his own floating pannel (similar to FumeFX), Sources has the option to specify custom velocities, around 20% faster simulations, and more improvements and bug fixes. You can check […]

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