Thinking Particles destruction deforming object Tutorial

If you ever tried to use a volumebreak on a geometry with deformation (animated character for example) you will see that volumebreak doesn’t retain deformated geometry information. Instead you can use fragment node, this node can read deform geometry, but straight of the box has not the same visible break as vb, so here is a workflow to combine vb with fragment node.

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Demolition Master and TP5

From some time Demolition Master is ready. You can download it here. 

In less than a months is used all over the world by important studios, and a lot of people say the same: It’s an incredible solution over Rayfire or together with Rayfire for demolish things.

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