Mihail Lupu released a very interesting tool to do basic sculping inside 3ds Max.
![](https://www.andvfx.com/wp-content/uploads/2023/05/image.png)
Very interesting to see this tool in action with cool functionalities added. Easy IDs selections, multiple common brushes to flatten, smooth, pinch, etc… Quick booleans and quick retopology, all on a clean and nice interface.
Check the videos to see the tool in action, it cost 20$