Finally we have here Arnold GPU! Available to download on a public Beta March 20th. You will be able to switch between CPU and GPU render and take profit of your RTX (if you have one, if not you can still render with any Geforce or Quadro) for even greater performance. Arnold 5.3 new improvements its not only the GPU renderer, but also a better and faster adaptive sampler, improved randomwalk SSS algorithm, improved standard surface material, better Operators framework, better skydome sampling, support for materialX, and dont forget we have a new Arnold Shape to distribute procedurals with Pflow! Arnold 5.3 its available as a beta for 3dsmax, Maya, Houdini, Cinema 4D and Katana, get in the beta now!