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Arnold 7.1.3

Arnold has been updated, and with it, MaxtoA, the connection between 3ds Max and Arnold, to 5.4.0.36. Biggest improvements on this release is a much better Vray scene converter. You will be able to translate most vray scenes in to arnold with one single click. An improved standard volume shader […]

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NAG ALL Pro v2.2 released

If you deal with huge libraries with multiple 3dsmax files, and you need to organize and make your life easier, you need to check Nag All Pro. You can grap your unorganized mess, containing 3dsmax files, folders, and/or zip files. Nag All will organize everything, rename automatically files with 3dsmax […]

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VES Award nomination

I have been nominated for our work on Godzilla vs Kong for Outstanding effects simulation in a photoreal feature for the VES 2022 awards. Awesome team!

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Data Channels Tutorial TP

After seeing this video (yes I’m a fan of this two guys) I decided to cook some particles in TP. How? Normally we have acces to diferent particles information like velocity, age, lifespan, size, rotation,…. But in thinking particles we are not only limited to this, we can create any data channel […]

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Post with Gallery

This is some dummy copy. You’re not really supposed to read this dummy copy, it is just a place holder for people who need some type to visualize what the actual copy might look like if it were real content. Mosaic Gallery If you want to read, I might suggest […]

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