Tree of Light

I worked in Moment Factory on Tree of Light, a mapping performance on London (Ontario) for World Figure Skating Championships.

I was responsible for diferent 3d transitions:


00:25  Panels rotations with TP

00:30 Crumble with TP and my tool “Radius Effector”

00:59 Big rotation with standard 3dsmax tools.

1:17 Cloth falling, with standard 3dsmax cloth


We use a lot the uv mapping technique explained here so we can make adjustments on timing after the 3d is done without rerendering it.

It was a big teamwork, incredible people makes  a huge different in  Moment Factory.


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