I was asked by director Miguel de Olaso “Mcgregor” to create the final sequence for his sci-fi  shortfilm. A big explosion, from an animated/deformable rigid body. I created a procedural destruction system with a custom Thinking Particles tool, sparks, debries, and smoke passes.  Anselm Von Seherr Toss created a cloth explosion that interact with the main RB simulation.  The short film is now playing on selected film festival all over the world, I will publish the final short film when will be available.

Related Entries