Tomb Raider

New movie! Tomb Raider. Working on the rusty plane destruction, boat destruction and other scenes. At the same time Im playing the very good Tomb Raider 20 anniversary on ps4, so good!


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This project was really fun. We worked only on a single shot, helping Weta on the Destruction (The shot just before “Rampage” title, where George  deattach a part of a building and charge over another buildig). Was fast, less than 2 weeks, working with constant changes on modelling, I worked on the building deatached, and also the remaining of the building, trees simulations, and when George smash a tree planter. Happy to work with the incredible team at Scanline that make possible to deliver this in so little time.

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Suicide Squad

I only work on two shoots on this one, but they are there! Some papers flying around when Flash appear on the movie.

Funny think about this one, I discover my shoot on the movie when I was on an airplane looking it, I was thinking shoots I worked on was only for a private comiccon trailer.

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Power Rangers

Fun project to work on! I create a tool used across multiple artists to deform/break asphalt, used myself in multiple shots,  Multiple  Dust and dirt fluid simulations, Ground Explosions, building crumbling, and a Heroshot involving multiple Physics engines, Fluid and Dust where all CG elements were generated by myself.

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Independence Day: Resurgence

Very happy to work on this one, when I saw the original movie, I was amazed that something like that was possible. 20 years later, working on the second one!  I had a lot of fun working on diferent shots for the movie, mostly rigid body destruction (there are a lot of it!), and some smoke simulations.

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