Best 3D Software for every artist.

We will go through the most used 3d packages. Check the strengths of each one, to orient new people in what software they should use based on goals and usages.

Programs that we will check are 3ds max, Houdini, Maya, Blender, Modo and cinema 4d.

I will talk about the most software based on industry, as well as some personal opinions about them.

Let me know on the comments what do you use, and why is the best tool for your job.

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Fluids inside 3dsmax!

We have finally fluids incorporated in 3dsmax with the new release 208.3!  They are called “Fluids”, its basically bifrost, or what before was called Naiad. I joined 3dsmax as a betatester, and I play with this for some time now. And Im quite excited. Easy and clean interface, fast to setup, new Motion Field force, that works not only with fluids but with any mesh or particle system (yes, also with TP!) And is a joy to use. Also the direct PRT export is great. Here some videos I did:

 

You can download this 3dsmax and tp files here:  https://www.effectivetds.com/forum/viewtopic.php?f=9&t=350

 

Other videos I did experimenting with fluids:

https://www.youtube.com/watch?v=vf1i8MjyrF8&t=9s

 

https://www.youtube.com/watch?v=Y77mRBHO88k

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