I created this course for Effectivetds to learn some intermediate and advance content about TP. I teach how to create a chain tool, but the content can be applied on multiple scenarios. Learning about distribution around shapes, using valuetovalue, in deep Bullet understanding, fixing nodes, using debug, using custom data, using the new custom attributes, creating joints based on contact position, creating a tool in TP and a long etcetera. You can check it: https://effectivetds.com/resources/fx-education/thinking-particles-chain-tool-course/
TP AirMaster is the first tool I do with Thinking Particles 6.
Using Thinking Particles to create a ballistic analysis in a procedural way.
I have some ideas in mind and I put everything together on this video.
Since there is not so much information available in spanish about Thinking Particles, I created this post with introduction to TP in spanish covering the basics.
After seen a lot of videos of XSI and lagoa creating a realistic sand, I tried to do something similar with Thinking Particles.
I made some R&D on how to add vfx to a footage from a Gopro camera. I have the Gopro HD2, I have to say its very good in video for the size of it. I use a lot for canyoning and climbing filming and tryed to do some integration with it.
This is my Demo Reel for year 2011.